LATEST PROJECTS IN HELSINKI FINLAND:

2019:  

Tuomas Laitinen‘s “Swarm Chorus” installation and performance at the OODI library by ALA Architects, Helsinki, Finland. Part of FCINY‘s Mobius project “The Library’s Other Intelligences“, supported by KONE Foundation.

ROLE: Markov Chain hybrid language generation, coding, technology consulting. 

 

Mediarata Public Art project, production of four public media art installations in Helsinki in 2019. Artists: Artor Jesus Inkerö, Arja KärkkäinenPasi Rauhala, Teemu Lehmusruusu. Supported by AVEK Mediarata grant. Via Kunstventures.

ROLE: Producer, location scouter, concept whisperer.

 

2018

“tuntuma” tactile sound installation by Mari Mäkiötuntuma_vimeo from Mari Mäkiö on Vimeo.

ROLE: Microcontroller coding, sensor/electronics, interaction coding development. Via Kunstventures.

 

Arilyn x Pekka Kauhanen x HAM from ARILYN on Vimeo.

ROLE: Blender3D 3D model editing, 3DCoat procedural shader generation, Unity3D authoring, Arilyn AR authoring, Agisoft Photoscan / Metashape 3D photogrammetry. Via Kunstventures.

 

Stories from the Shore, 2018

Permanent public artwork “Stories from the Shore” by Pasi Rauhala and Teemu Lehmusruusu (projection, 3D printing, fiberoptics, found objects) for “Piippuranta” service home in Kangas, Jyväskylä. Official “Percentage” art (prosenttitaide) project for new building projects. 

ROLE: Blender3D/Python parametric geometry generation, HD video compositing and editing, sensorbased interaction design, Martin FiberSource RUSH DMX fiberlight programming, Brightsign Brightauthor synchronization, Brightsign Bright network remote server programming, FormLabs Form2 3D printing, Agisoft Photoscan/Metashape 3D photogrammetry. Via Kunstventures.

 

Hannu Karjalainen | Raft

 

Hannu Karjalainen‘s “RAFT” Arilyn AR Augmented Reality Installation in Merihaka Helsinki.

ROLE: Arilyn AR/Unity3D workflow, spherical video and Interaction consulting.

Part of KunstventuresArtcache Augmented Reality installation series, supported by KONE Foundation.

 

Satu-Minna Suorajärvi | Parkour

Satu Minna Suorajärvi‘s “PARKOUR” Arilyn AR Augmented Reality Installation at Kisahalli, Helsinki. 

ROLE: Arilyn AR/Unity3D workflow and Interaction consulting.

Part of KunstventuresArtcache Augmented Reality installation series, supported by KONE Foundation.

 

Timo Sarpaneva

Helsinki Design Museum‘s Timo Sarpaneva Exhibition: Sarpaneva work process Triptych video. Video material shot by Marjatta Sarpaneva, edited by Anne Lakanen and Tahvo Hirvonen, Pettufilmi Oy.

ROLE: Brightsign Brightauthor triptych video sync programming. Via Kunstventures.

 

Tarja Malinen‘s interactive sculpture installation for Joensuu Museum.

ROLE: Optical, sensor interaction, Brightsign mediaplayer testing. Via Kunstventures.

 

Petri Eskelinen’s installation “Myrsky” for Lusto Forest Museum / Suomen Metsämuseo.

ROLE: Arduino coding, 28 gear motor timed behaviour programming, finetuning.

 

2017

Captured

http://cosmeticspace.tumblr.com/post/170155472764/leena-becomes-avatar-in-cosmetic-space

http://cosmeticspace.tumblr.com/post/167833708000/animation-face-capture

http://cosmeticspace.tumblr.com/post/167833667949/animation-character-design

http://cosmeticspace.tumblr.com/post/170682551028/scrubbing-scene

Hanna Haaslahti’s / Fantomatico’s Captured / Cosmetic Space 3D avatar generation system.  Interaction coding by Tyler Henry. Motion capture by Remedy Games capture studio. Support by TAIKE and AVEK Creademo. 

ROLE: Technology consulting on Stereogrammetry, 3D face reconstruction, body scanning, HW/SW, Concept/Interaction Whispering.

 

Volunteering as a Concept Whisperer for the Finnish Burning Man Project “Space on Fire”, with people from Aalto University Design Factory, Reaktor Space Lab, Lunden Architects, among others. 

 

2016

 

Parking Energy Ltd.Parkkisähkö OY. Electric vehicle charging device. Elon, We Are Ready” from Jaskari Worldwide on Vimeo.

ROLE: Visual user interface concept design and prototyping.